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Words near each other
・ Monsterpocalypse
・ MonsterQuest
・ Monsters (2004 film)
・ Monsters (2010 film)
・ Monsters (2015 film)
・ Monsters (collection)
・ Monsters (D'espairsRay album)
・ Monsters (Funeral for a Friend song)
・ Monsters (Japanese TV series)
・ Monsters (Matchbook Romance song)
・ Monsters (Meat Puppets album)
・ Monsters (TV series)
・ Monsters Among Us
・ Monsters and Critics
・ Monsters and Mysteries in America
Monsters and Other Childish Things
・ Monsters and Robots
・ Monsters Are Waiting
・ Monsters Ate My Birthday Cake
・ Monsters Ate My Condo
・ Monsters books (Doctor Who)
・ Monsters Crash the Pajama Party
・ Monsters from Mars
・ Monsters HD
・ Monsters in Dungeons & Dragons
・ Monsters in Hell
・ Monsters in Love
・ Monsters in the Closet (Mayday Parade album)
・ Monsters in the Closet (Swollen Members album)
・ Monsters Inside Me


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Monsters and Other Childish Things : ウィキペディア英語版
Monsters and Other Childish Things

''Monsters and Other Childish Things'' is a comedy horror role-playing game about small children with horrible pet monsters. It is published by Arc Dream Publishing and written by Benjamin Baugh, with illustrations by Rebecca Ivey and Rob Mansperger. Initially available as a 52-page expansion of the ''Godlike'' rules in 2007, it was expanded into a "Completely Monstrous Edition" in 2008. This later version is an independent game using its own variation of the One-Roll Engine. The Completely Monstrous Edition was republished in conjunction with Cubicle 7 Entertainment in a smaller, softcover format as the "Pocket Edition" in 2010.
==Setting==
The world of ''Monsters'' is much like the real world, except that monsters are real. Monsters can take any form imaginable, but are universally terrible and powerful; they frequently combine elements from Lovecraftian cosmic horror (existing outside of normal dimensions, unnatural physiology etc.) and children's stories. They do not need to eat, drink or breathe, instead feeding on the emotional connections between human beings - especially children, with whom monsters form special bonds. They love their children and will do anything for them, though they are not necessarily obedient. It's mentioned that the world at large is aware of monsters, but because they are so good at remaining unnoticed children are usually the only humans with whom they interact.
Stories in ''Monsters'' revolve around the normal trials of childhood, aided and complicated by the monsters. The game is explicitly intended as allegory; Baugh says the monsters "represent lots of things"; the monsters form bonds only with children because they are more "emotionally exposed" than adults, who have learned to guard their feelings to protect themselves. This combines with the fantastic setting to make a game which is serious in subject matter, but light-hearted in tone.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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